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Partially coherent holographic display based on human factors engineering

机译:基于人为因素工程的部分相干全息显示

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Partially coherent light source has been used in holographic display due to less speckle noise and lower cost. Different from laser, it has a low temporal and spatial coherence. The reconstructed image would be blurred by the illumination properties such as size, wavelength bandwidth and divergence angle range of partially coherent light source. However, due to the limitation of the pupil diameter and the human eye's sensitive wavelength, the blur of the reconstructed image cannot be recognized within a confined limit. The mathematical model of diffraction intensity distribution for holographic display is derived. The relationship between the illumination properties of partially coherent light source and the reconstruction results is simulated. The results suggest a criterion for the maximum size, wavelength bandwidth and divergence angle range.
机译:由于散斑噪声较少和成本更低,部分相干光源已在全息显示器中使用。与激光不同,它具有低的时间和空间相干性。重建的图像将被部分相干光源的尺寸,波长带宽和发散角范围的照明特性模糊。然而,由于瞳孔直径和人眼的敏感波长的限制,重建图像的模糊不能在狭窄的极限内被识别。推导了全息显示衍射强度分布的数学模型。模拟了部分相干光源的照明特性与重建结果之间的关系。结果表明了最大尺寸,波长带宽和发散角范围的标准。

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