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Real-time integral imaging pickup system using camera array

机译:使用相机阵列的实时整体成像摄像系统

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Three-dimensional (3D) information acquirement in integral imaging (Ⅱ) is becoming popular with the development of inexpensive digital image sensors. In this study, we present a real-time Ⅱ pickup system in which multiple video streams are recorded, compressed, transmitted, and synthesized for Ⅱ display. The system consists of an 8×8 network camera array, three Gigabit Ethernet switches, a single PC, and an Ⅱ display. With the help of multi-thread technology, multi-view video streams from the network camera array are first captured in real-time. Then, we adopt camera array calibration and image alignment methods based on planar parallax to achieve good image quality. Finally, the aligned video streams are interweaved to synthesize the elemental image array (EIA) for the Ⅱ display. We also present a remapping algorithm to accelerate the generation of the EIA. In the remapping algorithm, the mapping matrices from original parallaxes to the EIA are directly calculated. Therefore, the camera array calibration process, the parallax alignment process and the synthesizing process are simplified into a simple remapping operation. The video stream processing is fully performed on a graphics processing unit (GPU). Our proposed system achieves high-quality Ⅱ video rendering at up to 37fps depending on rendering parameters. Experimental results verify the feasibility of the proposed system and high-quality EIAs synthesized from dynamic 3D scene.
机译:随着廉价的数字图像传感器的发展,积分成像(Ⅱ)中的三维(3D)信息获取正变得流行。在这项研究中,我们提出了一个实时Ⅱ拾取系统,其中多个视频流被记录,压缩,传输和合成以用于Ⅱ显示。该系统由一个8×8网络摄像机阵列,三个千兆以太网交换机,一台PC和一个Ⅱ显示器组成。借助多线程技术,首先可以实时捕获来自网络摄像机阵列的多视图视频流。然后,我们采用基于平面视差的相机阵列校准和图像对准方法来获得良好的图像质量。最后,将对齐的视频流进行交织以合成用于Ⅱ显示的基本图像阵列(EIA)。我们还提出了一种重新映射算法以加快EIA的生成。在重新映射算法中,直接计算从原始视差到EIA的映射矩阵。因此,相机阵列校准过程,视差对准过程和合成过程被简化为简单的重新映射操作。视频流处理完全在图形处理单元(GPU)上执行。我们提出的系统可以根据渲染参数以高达37fps的速度实现高质量的Ⅱ视频渲染。实验结果验证了该系统和从动态3D场景合成高质量EIA的可行性。

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