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SeeThrough: Finding Objects in Heavily Occluded Indoor Scene Images

机译:透视:在严重遮挡的室内场景图像中查找对象

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Discovering 3D arrangements of objects from single indoor images is important given its many applications such as interior design and content creation for virtual environments. Although heavily researched in the recent years, existing approaches break down under medium to heavy occlusion as the core image-space region detection module fails in absence of directly visible cues. Instead, we take into account holistic contextual 3D information, exploiting the fact that objects in indoor scenes co-occur mostly in typical configurations. First, we use a neural network trained on real indoor annotated images to extract 2D keypoints, and feed them to a 3D candidate object generation stage. Then, we solve a global selection problem among these candidates using pairwise co-occurrence statistics discovered from a large 3D scene database. We iterate the process allowing for candidates with low keypoint response to be incrementally detected based on the location of the already discovered nearby objects. We demonstrate significant performance improvement over combinations of state-of-the-art methods, especially for scenes with moderately to severely occluded objects.
机译:鉴于室内应用程序的许多应用(例如室内设计和虚拟环境的内容创建),从单个室内图像中发现对象的3D排列非常重要。尽管近年来进行了大量研究,但是由于在没有直接可见线索的情况下核心图像空间区域检测模块失败,因此现有的方法在中等至重度遮挡下会崩溃。取而代之的是,我们利用整体上下文3D信息,充分利用了室内场景中的对象通常在典型配置中同时出现的事实。首先,我们使用在真实室内带注释的图像上训练的神经网络来提取2D关键点,并将其提供给3D候选对象生成阶段。然后,我们使用从大型3D场景数据库中发现的成对共现统计数据解决这些候选对象之间的全局选择问题。我们重复该过程,以基于已发现的附近对象的位置增量检测具有低关键点响应的候选对象。我们展示了与最新技术方法相结合所带来的显着性能改进,尤其是对于中度到重度被遮挡物体的场景。

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