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Performance Analysis for City, Highway, and Rural Area in Vehicle-to-Vehicle Network

机译:车车网络中城市,公路和农村地区的性能分析

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In the Vehicular ad hoc networks, safety applications are capable of sending and processing messages in real time is the most notable difference between safety and non-safety application. This message is also known as packet where information is transmitted at regular interval. To tell the neighbors about the vehicle profile the packet are generated and broadcasted consecutively. The information about the vehicle such as speed, acceleration, coordination, and the next coordination, etc. is contained in packets. The Vehicular ad hoc networks are vigorously changing the packet needs to be sent regularly. Because of safety-related issues, this is needed which can only be solved by the real-time information. However, due to increasing the packet and some environmental factors, if the channel becomes overloaded, there will be an increase in the packet collision probability and communication get a breakdown by destroying packet or information. Hence, the probability of successfully received the packets and the environmental condition is an important parameter for a Vehicular ad hoc networks based system. Because the Vehicular ad-hoc network propagation is strongly affected due to varying nature of the environment. The radio propagation path loss models use mean additional attenuation sophisticated fading model and do not consider the obstacle caused due to obstacles of vehicles in Line of Sight of transmitting and receiving vehicles/devices. This affects the attenuation signal at receiving vehicles. Therefore, we present an obstacle based radio propagation model that considers the effect caused by the presence of obstructing vehicles in Line of Sight. The experiment is conducted to evaluate the model under different environmental conditions (City, Highway, and Rural) by varying vehicle density to study the effect of throughput operation and packet collision considering environmental factor for multi-channel DSRC based Vehicle-to-Vehicle communication in IEEE 802.11p considering distributed slotted Medium Access Control protocol. The performance of the model was evaluated in terms of throughput, collision, and packet delivery ratio. City environment achieves a 15.04% average packet delivery ratio performance improvement over the other two environment considering varied vehicles. The overall result shows that the proposed obstacle based throughput model is efficient considering varied density.
机译:在车载自组织网络中,安全应用程序能够实时发送和处理消息是安全和非安全应用程序之间最明显的区别。此消息也称为数据包,其中信息以固定间隔发送。为了向邻居告知车辆概况,连续地生成并广播该分组。包中包含有关车辆的信息,例如速度,加速度,协调性和下一个协调性等。车辆自组织网络正在大力改变需要定期发送的数据包。由于安全方面的问题,这是必需的,只能通过实时信息来解决。但是,由于增加数据包和一些环境因素,如果信道过载,则会增加数据包冲突概率,并且通信会因破坏数据包或信息而中断。因此,对于基于车辆自组织网络的系统而言,成功接收分组的概率和环境条件是重要的参数。因为车载自组织网络的传播由于环境的变化而受到很大影响。无线电传播路径损耗模型使用均值附加衰减复杂衰落模型,并且不考虑由于在发射和接收车辆/设备的视线范围内的车辆障碍而引起的障碍。这影响接收车辆处的衰减信号。因此,我们提出了一个基于障碍物的无线电传播模型,该模型考虑了视线中存在阻碍车辆的影响。进行该实验以通过改变车辆密度来评估不同环境条件(城市,高速公路和乡村)下的模型,以研究考虑环境因素的吞吐量操作和数据包碰撞的影响,以考虑基于多通道DSRC的车对车通信。考虑分布式时隙媒体访问控制协议的IEEE 802.11p。根据吞吐量,冲突和数据包传输率评估了模型的性能。考虑到不同的车辆,城市环境比其他两个环境的平均数据包传输率性能提高了15.04%。总体结果表明,考虑到不同的密度,提出的基于障碍物的吞吐量模型是有效的。

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