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FastTopK: A Fast Top-K Trajectory Similarity Query Processing Algorithm for GPUs

机译:FastTopK:一种用于GPU的快速Top-K轨迹相似性查询处理算法

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With the increasing prevalence of location sensor devices like GPS, it has been possible to collect large datasets of a special type of spatio-temporal data called trajectory data. A trajectory is a discrete sequence of positions that a moving object occupies in space as time passes. Such large datasets enable researchers to study the behavior of the objects describing these movements by issuing spatial queries. Among the queries that can be issued are top-K trajectory similarity queries, which retrieve the K most similar trajectories to a given query trajectory. This query has applications in many areas, such as urban planning, ecology and social networking; however, this query is computationally expensive. In this work, we introduce a new parallel top-K trajectory similarity query technique for GPUs, FastTopK, to deal with these challenges. Our experiments on two large real-life datasets showed that FastTopK produces on average 107.96X smaller candidate result sets, and 3.36X faster query execution times than the existing state-of-the-art technique, TKSimGPU.
机译:随着诸如GPS之类的位置传感器设备的普及,已经有可能收集一种特殊类型的时空数据(称为轨迹数据)的大型数据集。轨迹是随着时间的流逝,移动物体在空间中占据的位置的离散序列。如此庞大的数据集使研究人员能够通过发布空间查询来研究描述这些运动的对象的行为。在可以发出的查询中,有前K个轨迹相似性查询,它们检索与给定查询轨迹的K个最相似的轨迹。该查询在许多领域都有应用,例如城市规划,生态学和社交网络。但是,此查询的计算量很大。在这项工作中,我们引入了一种新的用于GPU的并行top-K轨迹相似性查询技术FastTopK,以应对这些挑战。我们在两个大型现实数据集上进行的实验表明,与现有的最新技术TKSimGPU相比,FastTopK产生的候选结果集平均平均小107.96倍,查询执行时间快3.36倍。

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