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Design of a Decision-Making Task for a Collaborative Brain-Computer Interface System Based on Emotiv EEG

机译:基于情感脑电图的协同脑机接口系统决策任务设计

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This article presents lessons learned in the design, implementation and evaluation of a task of computerized decision-making to be used in a non-invasive collaborative and hybrid brain-computer interface, which used the Emotiv EEG for extract neural feature and response time as behavioral feature. The task developed was based on RSVP and has controlled levels of difficulty that can cause uncertainty. It is believed that the participants' general satisfaction was good, since the majority indicated that they had an easy understanding of the task. The task proved to be efficient for the initial purpose, that is, to generate difficulty to the participants and the experiment can be balanced with respect to the difficulty of executing the task. However, it was not possible to find relationships between the emotions felt by the participants in their subjective answers and in their emotions collected through the Emotiv EEG. It was possible to verify that the participants with less response time tend to answer more correctly, which can indicate their level of confidence, as expected.
机译:本文介绍了在非侵入性协作和混合式脑机接口中使用的计算机决策任务的设计,实施和评估中吸取的经验教训,该任务使用Emotiv EEG提取神经特征和响应时间作为行为特征。制定的任务基于RSVP,并且控制了可能导致不确定性的难度。相信参与者的总体满意度很好,因为大多数人表示他们对任务很容易理解。事实证明,该任务对于最初的目的是有效的,也就是说,给参与者带来了困难,并且可以在执行任务的难度方面平衡实验。但是,不可能在参与者的主观答案和通过情绪EEG收集的情绪之间找到联系。可以验证,响应时间较短的参与者倾向于回答正确,这可以表明他们的信心水平符合预期。

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