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TAPASPlay: A game-based learning approach to foster computation thinking skills

机译:TAPASPlay:一种基于游戏的学习方法,可提高计算思维能力

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In this paper we describe how to use a Game-Based Learning (GBL) approach to help end-user programmers to develop Computational Thinking (CT) skills. CT represents a framework consisting of a set of skills such as: abstraction, decomposition and more in general problem solving expressed in a computational form (algorithmic thinking) that can be easily formalised into a computer program. Those skills are beneficial for end-user programmers in order to model a task for being tackled with computational tools, e.g. spreadsheets, domain specific and visual languages. TAPASPlay is an engaging GBL platform designed to help end-user to learn algorithmic thinking.
机译:在本文中,我们描述了如何使用基于游戏的学习(GBL)方法来帮助最终用户程序员发展计算思维(CT)技能。 CT表示由一系列技能组成的框架,这些技能包括:抽象,分解以及更一般的问题解决,以计算形式(算法思维)表达,可以轻松地形式化为计算机程序。这些技能对于最终用户程序员来说是有益的,以便为使用计算工具(例如计算机程序)解决的任务建模。电子表格,特定领域和视觉语言。 TAPASPlay是一个引人入胜的GBL平台,旨在帮助最终用户学习算法思维。

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