首页> 外文会议>International Symposium on Computers in Education >Marker-based augmented reality application for mobile learning in an urban park: Steps to make it real under the EduPARK project
【24h】

Marker-based augmented reality application for mobile learning in an urban park: Steps to make it real under the EduPARK project

机译:基于标记的增强现实应用程序在城市公园中用于移动学习:在EduPARK项目下实现真实感的步骤

获取原文

摘要

The gap between the use of mobile devices inside and outside school can lead to students' disengagement with learning activities in formal education. To fill this gap, educators can take advantage of mobile devices' dissemination to give students access to educational Augmented reality (AR) systems. However, this type of exploration is relatively new, and researchers are still studying AR's advantages and challenges in education. In that line, the EduPARK project is developing an interactive AR mobile application to support geocaching activities in outdoor environments, thus creating situated learning opportunities. It is to be explored by students and teachers from basic to higher education, but also by the public. The project follows a design-based research methodology, with several cycles of AR application development, user testing and evaluation. This manuscript is a work-in-progress report of the EduPARK project's options regarding the AR content and triggers, and points out some future directions. The EduPARK's option was to use image-based AR, with marker-based tracking, to display mainly botanical content. In a first implementation experience, 74 pupils (aged 9-10 and 13-14) from two schools tested a beta version of the application and AR markers in an urban park. Some technical issues, related to the markers' recognition, were observed and registered by both pupils and monitors, leading to the revision of the markers' purposes, structure, and content. Examples of refined AR markers and content are presented and discussed in this manuscript. Future work will include developing markerless tracking for this application in the selected urban park. Additionally, a proposal for the installation of the refined markers will be presented to the Park's management entity and the fully developed application will be freely offered to the public, promoting the autonomous exploration of this resource. This work is useful for teachers and both educational technology developers and researchers, as an example of how to successfully develop image-based AR for outdoor settings.
机译:在校内和校外使用移动设备之间的差距可能导致学生无法参加正规教育中的学习活动。为了填补这一空白,教育工作者可以利用移动设备的传播,使学生能够访问教育增强现实(AR)系统。但是,这种探索相对较新,研究人员仍在研究AR在教育中的优势和挑战。在这一方面,EduPARK项目正在开发一个交互式AR移动应用程序,以支持户外环境中的寻宝活动,从而创造定位的学习机会。从基础教育到高等教育的学生和教师,以及公众都将探索它。该项目遵循基于设计的研究方法,包括AR应用程序开发,用户测试和评估的多个周期。该手稿是EduPARK项目有关AR内容和触发器的选项的正在进行中的报告,并指出了一些未来的方向。 EduPARK的选择是使用基于图像的AR和基于标记的跟踪来主要显示植物内容。在首次实施体验中,来自两所学校的74名学生(9-10岁和13-14岁)在城市公园中测试了该应用程序的Beta版本和AR标记。学生和班长都观察到并记录了与标记识别有关的一些技术问题,从而导致了标记目的,结构和内容的修订。本手稿中提供并讨论了精制的AR标记和内容的示例。未来的工作将包括在选定的城市公园中为此应用开发无标记跟踪。此外,还将向公园的管理机构提出安装精制标记的建议,并将向公众免费提供全面开发的应用程序,从而促进对该资源的自主开发。这项工作对教师以及教育技术开发人员和研究人员都非常有用,例如如何成功开发用于室外环境的基于图像的增强现实的示例。

著录项

相似文献

  • 外文文献
  • 中文文献
  • 专利
获取原文

客服邮箱:kefu@zhangqiaokeyan.com

京公网安备:11010802029741号 ICP备案号:京ICP备15016152号-6 六维联合信息科技 (北京) 有限公司©版权所有
  • 客服微信

  • 服务号