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Primitive Shape Extraction for Objects in Point Cloud

机译:点云中对象的原始形状提取

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Shape plays an important role in object recognition and shape modeling. In this paper, a comprehensive method is proposed to analyze and implement crucial primitive shape extraction including line, plane, cylinder and sphere. Linear shape is extracted by the proposed alpha-shape based method, and an algorithm that robustly computes the boundary of holes from incomplete objects is presented. The plane primitive shape is extracted by analyzing neighboring point distribution and the parameters that define the primitive shape. Reasonable primitive shape features is extracted accurately for further shape modeling. Experimental results demonstrate that our method could deal with different objects efficiently in different shapes.
机译:形状在对象识别和形状建模中起着重要作用。本文提出了一种综合的方法来分析和实现关键的原始形状提取,包括线,平面,圆柱体和球体。通过所提出的基于alpha形状的方法提取线性形状,并提出了一种能够可靠地计算不完整物体的孔边界的算法。通过分析相邻点分布和定义基本形状的参数来提取平面基本形状。准确提取合理的原始形状特征以进行进一步的形状建模。实验结果表明,我们的方法可以有效地处理不同形状的不同物体。

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