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Enhancing view synthesis with image and depth map upsampling

机译:通过图像和深度图上采样增强视图合成

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In the paper we present a method for increasing the quality of views synthesized with typical Depth-Image-Based Rendering (DIBR) view synthesis algorithms. In the proposed idea the resolution of input real views and corresponding depth maps is doubled before the view synthesis. After the synthesis, the resolution of a synthesized view is downsampled back to the original resolution. This approach is transparent for the view synthesis algorithms, thus can be used with any DIBR method. In the paper, tests for two synthesis algorithms (the state-of-the-art MPEG reference software and our view synthesis method) are presented. For both algorithms, the proposed upsampling improves objective and subjective quality of synthesized views.
机译:在本文中,我们提出了一种使用典型的基于深度图像的渲染(DIBR)视图合成算法来提高视图质量的方法。在提出的想法中,在视图合成之前,将输入的真实视图和相应深度图的分辨率加倍。合成后,将合成视图的分辨率下采样回原始分辨率。这种方法对于视图合成算法是透明的,因此可以与任何DIBR方法一起使用。在本文中,测试了两种综合算法(最新的MPEG参考软件和我们的视图综合方法)。对于这两种算法,建议的上采样都可以提高合成视图的客观和主观质量。

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