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Analysis of linear sequential and extreme programming development methodology for a gaming application

机译:分析游戏应用程序的线性顺序和极限编程开发方法

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There exist various software development methodologies under agile software development method. Extreme programming (XP) is known as one of the agile development methods that has gained popularity in the recent past. Waterfall model which is termed as linear sequential development model has been the traditional model of development. Both extreme programming and waterfall focus on different aspects during the process of software development and management. In this work we have analyzed the linear sequential software development methodology and the extreme programming method with regard to time constraints and risk mitigation. Our study shows that though there is no single methodology suited in all scenarios of development yet extreme programming gives fast delivery and less exposure to risks.
机译:敏捷软件开发方法下存在各种软件开发方法。极限编程(XP)被称为最近在过去的敏捷开发方法之一。被称为线性顺序发展模型的瀑布模型一直是传统的发展模式。在软件开发和管理过程中,极端编程和瀑布侧重于不同方面。在这项工作中,我们已经分析了线性顺序软件开发方法以及关于时间限制和风险缓解的极限编程方法。我们的研究表明,尽管在所有开发场景中没有完全的单一方法,但极端的编程可以快速交付和较少的风险接触。

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