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Exploring the Ergonomic Issues of User-Defined Mid-Air Gestures for Interactive Product Exhibition

机译:探索用于互动产品展示的用户定义空中手势的人体工程学问题

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Recently, the applications of 3D and mid-air hand gestures have increased significantly in public and interactive display systems. Due to the context and user differences, it is necessary to consider user-defined gestures at the design stage of the system development. However, user-defined gestures may not be able to conform to the requirements of ergonomics without in-depth studies and careful selection. Therefore, the objective of this research is to develop a systematic method for extraction and evaluation of user-defined gestures from ergonomic perspectives. In this research, a behavior coding scheme was developed to analyze gestures for six tasks of interactive product exhibition. The results indicated that hand dorsiflexion caused by the posture of opening palm and facing forward was the common ergonomic issue identified from user-defined gestures. In order to reduce discomfort of prolonged gesture controls, the alternative combinations of gestures for accomplishing these tasks was determined based on ergonomic limitations and the considerations of vision-based hand gesture recognitions.
机译:最近,在公共和交互式显示系统中3D和空中手势的应用已显着增加。由于上下文和用户的差异,有必要在系统开发的设计阶段考虑用户定义的手势。但是,如果不进行深入研究和仔细选择,用户定义的手势可能无法符合人体工程学的要求。因此,本研究的目的是开发一种从人体工程学的角度提取和评估用户定义手势的系统方法。在这项研究中,开发了一种行为编码方案来分析交互式产品展示的六个任务的手势。结果表明,由手掌张开和朝前的姿势引起的手背屈是从用户定义的手势中识别出的常见人体工程学问题。为了减少长时间手势控制的不适感,基于人体工程学的局限性和基于视觉的手势识别的考虑,确定了用于完成这些任务的手势的替代组合。

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