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Three-dimensional spatial join count exploiting CPU optimized STR R-tree

机译:利用CPU优化的STR R树进行三维空间连接计数

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In this study, we attempt to address the issue regarding the spatial join count, where in the number of particles around a halo is counted only once for a given simulation result. An efficient spatial index is necessary for accelerated counting; therefore, we propose a CPU optimized sort-tile-recursive R-tree that employs a parallel radix sort and node packing with thread pool and single instruction multiple data instructions. In an experiment conducted with astronomical data, the proposed method demonstrates an improvement in performance by 26.8 times compared with that using a conventional CPU optimized R-tree. We also propose a partial materialization approach to handle large amount of data that exceeds the capacity of main memory. To accelerate the approach, we propose a construct-search-destruct pipeline that exploits a thread pool to conceal the latency of the construction and destruction of the index. The pipelining method achieves an improvement in performance by 27.5 times compared with that of a conventional CPU optimized R-tree. All our codes are available on GitHub.
机译:在这项研究中,我们尝试解决有关空间连接数的问题,其中对于给定的模拟结果,仅对晕轮周围的粒子数进行一次计数。有效的空间索引对于加速计数是必不可少的。因此,我们提出了一种CPU优化的分片递归R树,该树采用并行基数排序和带有线程池和单指令多数据指令的节点打包。在使用天文数据进行的实验中,与使用常规CPU优化的R树相比,该方法的性能提高了26.8倍。我们还提出了一种部分实现方法来处理超过主存储器容量的大量数据。为了加速该方法,我们提出了一个构造-搜索-构造管道,该管道利用线程池来隐藏构造和破坏索引的延迟。与传统的CPU优化的R树相比,流水线方法的性能提高了27.5倍。我们所有的代码都可以在GitHub上找到。

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