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A cloud software system for visualization of game-based learning data collected on mobile devices

机译:一种云软件系统,用于可视化在移动设备上收集的基于游戏的学习数据

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Digital game-based learning is a type of gameplay with a set of defined learning outcomes. Such gameplays are typically instrumented to collect data for assessing the learning outcomes. However, when the gameplay and data collection take place on a mobile device such as iPad, it becomes very difficult for a teacher to view the collected data on dozens of mobile devices used by students. This paper presents a cloud software system (CSS) under the client-server architecture to remedy this problem. We developed CSS using the Java platform, Enterprise Edition (Java EE) with IBM WebSphere Application Server, IBM DB2, and MongoDB. We also developed an educational iPad game called Taffy Town. Game-based learning data are collected on the iPad during the Taffy Town gameplay and are transmitted to our CSS over the Internet. Players (students) and teachers can login and view dynamically created visualizations of the collected learning data.
机译:基于数字游戏的学习是一种具有一组定义的学习结果的游戏方式。通常将此类游戏玩法用于收集数据以评估学习结果。但是,当游戏玩法和数据收集在iPad等移动设备上进行时,教师很难查看学生使用的数十种移动设备上的收集数据。本文提出了一种基于客户端-服务器架构的云软件系统(CSS),以解决此问题。我们使用带有IBM WebSphere Application Server,IBM DB2和MongoDB的Java平台,企业版(Java EE)开发了CSS。我们还开发了一款名为Taffy Town的教育性iPad游戏。在Taffy Town游戏过程中,基于游戏的学习数据在iPad上收集,并通过Internet传输到我们的CSS。玩家(学生)和教师可以登录并查看收集到的学习数据的动态创建的可视化效果。

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    《Winter Simulation Conference》|2015年|1080-1090|共11页
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