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“RehabConnex”: A middleware for the flexible connection of multimodal game applications with input devices used in movement therapy and physical exercising

机译:“ RehabConnex”:一种中间件,用于将多模式游戏应用程序与运动疗法和体育锻炼中使用的输入设备灵活连接

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“RehabConnex” is a middleware product, developed specifically to facilitate communication between hardware devices and multimodal game applications used in movement therapy and physical exercise. “RehabConnex“ is the core key development of the “IMIC”-project (Innovative Movement Therapy in Childhood), created by an interdisciplinary team of university partners to allow flexible connection between rehabilitation game environments and movement therapy robots for multimodal gameplay. “RehabConnex” both allows the patient to experience multimodal “human-robot-game-interaction” (HRGI) and helps the therapist to regulate and monitor the processes. In addition to its benefits for a broad range of game-based rehabilitation scenarios, the development of “RehabConnex” opens up similar perspectives for its use in multimodal game-based physical exercising (Exergames) and for other “human-device-game-interactions” (HDGI). “RehabConnex” yields innovative research questions on the general effects of multimodal environments.
机译:“ RehabConnex”是一种中间件产品,专门开发用于促进硬件设备与运动疗法和体育锻炼中使用的多模式游戏应用程序之间的通信。 “ RehabConnex”是“ IMIC”项目(儿童时期的创新运动疗法)的核心关键开发,该项目由大学合作伙伴的跨学科团队创建,旨在使康复游戏环境与运动疗法机器人之间的灵活连接实现多模式游戏。 “ RehabConnex”既可以让患者体验多模式的“人机游戏互动”(HRGI),也可以帮助治疗师调节和监控过程。除了其在各种基于游戏的康复场景中的优势外,“ RehabConnex”的开发还为将其用于基于多模式游戏的体育锻炼(Exergames)和其他“人机游戏互动”开辟了类似的前景。 ”(HDGI)。 “ RehabConnex”对多峰环境的总体影响提出了创新的研究问题。

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