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On the hopping pattern design for D2D discovery with invariant

机译:关于具有不变性的D2D发现的跳频模式设计

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摘要

In this paper, we focus on the hopping pattern design for device-to-device (D2D) discovery. The requirements of hopping pattern is discussed, where the impact of specific system constraints, e.g., frequency hopping, is also taken into consideration. Specifically speaking, we discover and utilize the novel feature of resource hopping, i.e., "hopping invariant" to design four new hopping patterns and analyze their performance. The hopping invariant can be used to deliver information for specific users without extra radio resources, and due to the connection between hopping invariant and resource location, receiver complexity can be significantly reduced. Furthermore, our schemes are designed to be independent of discovery frame number, which makes them more suitable to be implemented in practical systems.
机译:在本文中,我们专注于设备到设备(D2D)发现的跳频模式设计。讨论了跳频模式的要求,其中还考虑了特定系统约束(例如跳频)的影响。具体地说,我们发现并利用资源跳跃的新颖特征,即“跳跃不变”来设计四个新的跳跃模式并分析其性能。跳变不变量可以用于为特定用户传递信息,而无需额外的无线电资源,并且由于跳变不变量和资源位置之间的联系,可以显着降低接收机的复杂性。此外,我们的方案被设计为与发现帧号无关,这使得它们更适合在实际系统中实现。

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