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A steganalytic algorithm for 3D polygonal meshes

机译:3D多边形网格的隐写算法

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We propose a steganalytic algorithm for watermarks embedded by Cho et al.'s mean-based algorithm [1]. The main observation is that while in a clean model the means of Cho et al.'s normalized histogram bins are expected to follow a Gaussian distribution, in a marked model their distribution will be bimodal. The proposed algorithm estimates the number of bins through an exhaustive search and then the presence of a watermark is decided by a tailor made normality test. We also propose a modification of Cho et al.'s algorithm which is more resistant to the steganalytic attack and offers an improved robustness/capacity trade-off.
机译:我们提出了一种隐写算法,该算法由Cho等人的基于均值的算法[1]嵌入。主要观察结果是,尽管在干净的模型中,Cho等人的归一化直方图bin的均值预计将遵循高斯分布,但在标记的模型中,它们的分布将是双峰的。所提出的算法通过穷举搜索来估计垃圾箱的数量,然后通过量身定制的正态性测试确定水印的存在。我们还提出了对Cho等人算法的改进,该算法对隐写攻击的抵抗力更大,并且提供了改进的鲁棒性/容量折衷方案。

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