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A study of depth perception in hand-held augmented reality using autostereoscopic displays

机译:使用自动立体显示器的手持增强现实中的深度感知研究

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Displaying three-dimensional content on a flat display is bound to reduce the impression of depth, particularly for mobile video see-trough augmented reality. Several applications in this domain can benefit from accurate depth perception, especially if there are contradictory depth cues, like occlusion in a x-ray visualization. The use of stereoscopy for this effect is already prevalent in head-mounted displays, but there is little research on the applicability for hand-held augmented reality. We have implemented such a prototype using an off-the-shelf smartphone equipped with a stereo camera and an autostereoscopic display. We designed and conducted an extensive user study to explore the effects of stereoscopic hand-held augmented reality on depth perception. The results show that in this scenario depth judgment is mostly influenced by monoscopic depth cues, but our system can improve positioning accuracy in challenging scenes.
机译:在平面显示器上显示三维内容势必会降低深度感,尤其是对于移动视频透明增强现实。准确的深度感知可以使该领域的一些应用受益,特别是在存在相互矛盾的深度提示(例如X射线可视化中的遮挡)时。为此,在头戴式显示器中已经普遍使用了立体镜,但是关于手持增强现实的适用性的研究很少。我们已经使用配备了立体摄像头和自动立体显示器的现成智能手机实现了这样的原型。我们设计并进行了广泛的用户研究,以探索立体手持增强现实对深度感知的影响。结果表明,在这种情况下,深度判断主要受单视深度提示的影响,但是我们的系统可以提高在具有挑战性的场景中的定位精度。

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