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Semi-dense visual odometry for AR on a smartphone

机译:智能手机上用于AR的半密集视觉测距法

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We present a direct monocular visual odometry system which runs in real-time on a smartphone. Being a direct method, it tracks and maps on the images themselves instead of extracted features such as keypoints. New images are tracked using direct image alignment, while geometry is represented in the form of a semi-dense depth map. Depth is estimated by filtering over many small-baseline, pixel-wise stereo comparisons. This leads to significantly less outliers and allows to map and use all image regions with sufficient gradient, including edges. We show how a simple world model for AR applications can be derived from semi-dense depth maps, and demonstrate the practical applicability in the context of an AR application in which simulated objects can collide with real geometry.
机译:我们提供了直接在智能手机上实时运行的单眼视觉测距系统。作为一种直接方法,它可以在图像本身上跟踪和映射,而不是提取诸如关键点之类的特征。使用直接图像对齐来跟踪新图像,而几何形状以半密集深度图的形式表示。深度是通过对许多小基线,逐像素的立体声比较进行过滤来估算的。这导致异常值明显减少,并允许以足够的梯度映射和使用所有图像区域,包括边缘。我们展示了如何从半密集的深度图中得出AR应用程序的简单世界模型,并演示了在AR应用程序的环境中的实际适用性,在该环境中,模拟对象可以与真实几何体发生碰撞。

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