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Usability an Important Goal for the Design of Therapeutic Games for Older Adults

机译:可用性是老年人理疗游戏设计的重要目标

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摘要

The importance of usability for older adults in therapeutic games has not been well explored. Aspects of game-related usability that go beyond typical considerations are a need for challenge, complexity, adoption by novices, motivation for extensive use, and enjoyment. Benefits to considering usability as it pertains to this special population may have long-term benefits for personal independence, maintenance of skills, and rehabilitation from injury. We outline areas we deem critical as a first step to utilizing what we know of older adult use of games for training purposes to facilitate a conversation between designers and researchers for creating and improving games for older players.
机译:对于治疗游戏中的老年人来说,可用性的重要性尚未得到很好的探讨。与游戏相关的可用性方面超出了典型的考虑范围,其中包括挑战,复杂性,新手采用,广泛使用的动机和娱乐性。考虑到与特殊人群有关的可用性,可能会对个人独立性,技能维护和受伤康复产生长期好处。我们概述了我们认为至关重要的领域,这是将我们对老年人使用游戏的了解用于培训目的的第一步,以促进设计师和研究人员之间的对话,以为老年玩家创建和改进游戏。

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