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Comprehension of Vibrotactile Route Guidance Cues

机译:触觉路径指导提示的理解

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摘要

Two experiments with 24 participants each evaluated comprehension of vibrotactile route guidance instructions via a tactile seat in a driving simulator. Vibrotactile patterns were presented from an array of 8 tactors arranged in two rows of 4 tactors located in the seat pan. A faster pulse rate and a slower pulse rate as well as four distinct locations on the tactile seat (Front-Left, Front-Right, Back-Left, Back-Right) created 8 different combinations of stimuli. Across all participants, the most consistent interpretation was that the faster pulse rate played from the back two tactors was perceived as an instruction to make the next most immediate turn while a slow pulse rate from the front two tactors was interpreted as a cue directing the user to the direction of the next eventual turn. Results have direct implications for design of effective vibrotactile and multimodal route guidance systems.
机译:有24名参与者的两个实验,每个实验都通过驾驶模拟器中的触觉座椅评估了对触觉驾驶路线指导的理解。振动触觉模式由排列在座盘中的两排4个触针排列的8个触针阵列组成。较快的脉冲频率和较慢的脉冲频率以及触觉座上的四个不同位置(前左,前右,后左,后右)创建了8种不同的刺激组合。在所有参与者中,最一致的解释是,从后两个触针发出的较快脉冲速率被认为是进行下一个最接近转弯的指令,而从前两个触针发出的较慢的脉冲速率被视为指示用户的提示。转到下一个最终转弯的方向。结果对有效的触觉和多式联运的路线指导系统的设计具有直接的影响。

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