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Scalable parallel graph partitioning

机译:可扩展的并行图分区

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We consider partitioning a graph in parallel using a large number of processors. Parallel multilevel partitioners, such as Pt-Scotch and ParMetis, produce good quality partitions but their performance scales poorly. Coordinate bisection schemes such as those in Zoltan, which can be applied only to graphs with coordinates, scale well but partition quality is often compromised. We seek to address this gap by developing a scalable parallel scheme which imparts coordinates to a graph through a lattice-based multilevel embedding. Partitions are computed with a parallel formulation of a geometric scheme that has been shown to provide provably good cuts on certain classes of graphs. We analyze the parallel complexity of our scheme and we observe speed-ups and cut-sizes on large graphs. Our results indicate that our method is substantially faster than ParMetis and Pt-Scotch for hundreds to thousands of processors, while producing high quality cuts.
机译:我们考虑使用大量处理器对图进行并行分区。并行多级分区程序(例如Pt-Scotch和ParMetis)可产生高质量的分区,但其性能伸缩性很差。坐标平分方案(例如Zoltan中的那些方案)只能应用于具有坐标的图,可以很好地缩放,但分区质量通常会受到影响。我们试图通过开发可扩展的并行方案来解决这一差距,该方案通过基于格的多层嵌入将坐标赋予图形。使用几何方案的并行公式计算分区,已证明可对某些类别的图提供可证明的良好分割。我们分析了该方案的并行复杂性,并观察了大图上的加速和缩小大小。我们的结果表明,对于成百上千的处理器,我们的方法比ParMetis和Pt-Scotch快得多,同时可以产生高质量的裁切效果。

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