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Optical distortions in VR bias the perceived slant of moving surfaces

机译:VR中的光学扭曲偏置移动表面的感知倾斜

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The magnifying optics of virtual reality (VR) head-mounted displays (HMD) often cause undesirable pincushion distortion in the displayed imagery. Eccentrically increasing magnification radially displaces image-points away from the optical axis, causing straight lines to curve outwards. This, in turn, should affect the 3D perception of surface shape by warping binocular and monocular depth cues. Previous research has shown that distortion-induced biases in perceived slant do occur in static images. However, most use cases in VR involve moving images. Here we evaluate the impact of motion on biases in perceived slant. An HMD was used to present flat, textured surfaces that varied in slant and were either stationary, or translated laterally by the observer. In separate studies we varied the degree of distortion and evaluated the impact on perceived slant at several locations along the surface. We found that, irrespective of whether the surface was moving or stationary, distortion introduced significant bias into local slant estimates. The pattern of results is consistent with the surface appearing to be concave (as if viewing the inside surface of a bowl), as predicted from the warping of binocular and monocular cues. Importantly, the intermediate distortion level produced the same, but weaker, pattern of biases seen in the fully-distorted condition. When an appropriate level of pre-warping was applied, slant perception was veridical. Overall, our results highlight the importance of sufficiently correcting for optical distortions in VR HMDs to enable veridical perception of surface attitude.
机译:虚拟现实(VR)头戴式显示器(HMD)的放大镜经常导致显示图像中的不期望的枕腔失真。偏心增加倍率径向取代远离光轴的图像点,导致直线向外弯曲。反过来,这应该通过翘曲双目和单眼的深度线来影响表面形状的3D感知。以前的研究表明,在静态图像中发生了感知倾斜中的失真诱导的偏差。但是,VR中的大多数用例都涉及运动图像。在这里,我们评估运动对感知倾斜中的偏差的影响。 HMD用于呈现平坦的纹理表面,这些表面在倾斜中变化,并且静止,或者由观察者横向翻译。在单独的研究中,我们改变了变形程度,并评估了沿着表面的几个位置处的对感知倾斜的影响。我们发现,无论表面是否移动或静止,失真都将显着的偏差引入局部倾斜估计。结果的结果与看似凹入的表面一致(仿佛在碗的内表面观察),如从双目和单眼提示的翘曲所预测的那样。重要的是,中间失真水平产生相同,但较弱,在完全失真的条件下看到的偏差模式。当应用适当的预翘曲水平时,倾斜的感知是明显的。总体而言,我们的结果突出了足够校正VR HMDS中光学扭曲的重要性,以实现对表面姿态的明显感知。

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