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Automatic creation of bas-relieves from single images

机译:从单个图像自动创建浅浮雕

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When we think to bas-relieves it is natural to compare them with sculptures, because they share some common properties such as techniques, materials and shapes. However, from a different perspective, bas-relieves have even deeper connections with other bi-dimensional forms of art, such as the frescoes; both have been used to decorate walls surfaces, although bas-reliefs enabled different perspective of interpretation. Bas-relieves, in fact, extend themselves in the three-dimensional space and are therefore able to provide more information compared to an image representing the same scene; moreover, and not less interestingly, they are also enjoyable by users with special needs, such as blind people, that are able to explore their surfaces by means of their sense of touch. For this reason, many attempts have been made in the past to realize bas-relieves representing transpositions of bi-dimensional artworks such as images in order to improve their accessibility. Commonly these transpositions are manually made since manual procedures allow to retain the full control of the final result. The introduction of ICT tools such as 3D modeling and printing has allowed to simplify this process which however still results long and time-consuming, often aimed to one single specific case. In this paper we present an automatic system to enable a fast and massive production of 2.5D models, suitable to be transformed into simplified bas-relieves, starting from a single image, and providing an interactive editor in order to refine the results of the automatic reconstruction, designed for users having no special technical skills. The resulting digital models can be (optionally) refined with 3D modeling tools and directly used in Virtual Reality applications, for instance for educational purposes, or physically reconstructed as actual bas-reliefs to enable access to blind people. The paper details the methodology, the algorithm and presents the results obtained.
机译:当我们想到浮雕时,将它们与雕塑进行比较是很自然的,因为它们具有一些共同的特性,例如技术,材料和形状。但是,从不同的角度来看,浅浮雕与壁画等其他二维艺术有着更深的联系。尽管浅浮雕可以实现不同的解释角度,但它们都已用于装饰墙壁表面。实际上,Bas缓解对象可以在三维空间中进行扩展,因此与表示同一场景的图像相比,它可以提供更多的信息;此外,同样有趣的是,有特殊需求的用户(例如盲人)也可以使用它们,他们可以通过触觉来探索其表面。由于这个原因,过去已经进行了许多尝试以实现表示诸如图像之类的二维艺术品的转置的浅浮雕,以改善它们的可及性。通常,这些换位是手动进行的,因为手动操作可以保留对最终结果的完全控制。诸如3D建模和打印之类的ICT工具的引入已简化了该过程,但是仍然会导致冗长且费时的结果,通常针对一个特定的案例。在本文中,我们介绍了一个自动系统,该系统能够快速大量生产2.5D模型,该模型适合从单个图像开始转换为简化的浅浮雕,并提供一个交互式编辑器以完善自动结果。重建,专为没有特殊技术技能的用户而设计。可以(可选)使用3D建模工具完善生成的数字模型,并将其直接用于虚拟现实应用程序中(例如,出于教育目的),或将其物理重建为实际的浮雕,以使盲人能够进入。本文详细介绍了方法,算法并介绍了获得的结果。

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