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The research on design and realizing of three dimensional virtual campus

机译:三维虚拟校园的设计与实现研究

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The paper selects many kinds of proper ways of data collection and software. We construct model of virtual campus by different ways, such as texture mapping, multi texturing and bitmap texturing etc. In process of pinup picture, select severs practical technology, for example case technology, transparent texture mapping, level of detail model, baking vein technology and normal texturing technology. In order to optimize interactive of virtual campus, hierarchy Manager which to. reduce culling time, proper lighting system, Multires texturing which to increase stereovision of shader. In order to realize interactive function of visit in virtual campus, the design use building block which basing on use various of material.
机译:本文选择了多种适当的数据收集和软件方式。我们通过纹理映射,多纹理和位图纹理等多种方式构建虚拟校园模型。和普通的贴图技术。为了优化虚拟校园的交互性,要使用层次管理器。减少剔除时间,适当的照明系统,Multires纹理化,以增加着色器的立体感。为了实现虚拟校园访问的交互功能,设计使用了基于各种材料的构建块。

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