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SketchComm: A Tool to Support Rich and Flexible Asynchronous Communication of Early Design Ideas

机译:SketchComm:一种支持早期设计思想的丰富而灵活的异步通信的工具

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When designers explain their early design ideas to others, they usually use face-to-face communication along with sketches. In practice, however, sometimes faec-to-facc meetings arc not possible, and designers have to rely on asynchronous communication. Important contextual information that is available in face-to-facc meetings often becomes missing in such asynchronous communications, which can lead to confusion and misunderstanding. To address this challenge, we present SketchComm: an enhanced tool to support rich and flexible asynchronous communication of early design ideas. The key of the system is to allow designers to capture and communicate important contextual information to the audience in addition to sketches. A user study with designers and audience demonstrated effectiveness of asynchronous early design communication using SketchComm,
机译:当设计师向其他人解释他们的早期设计思想时,他们通常使用面对面的交流和草图。但是,在实践中,有时不可能召开正式会议,设计人员必须依靠异步通信。在此类异步通信中,面对面会议中可用的重要上下文信息通常会丢失,这可能导致混乱和误解。为了应对这一挑战,我们提出了SketchComm:一种增强的工具,可支持早期设计思想的丰富而灵活的异步通信。该系统的关键是允许设计人员除了草图外还可以捕获重要的上下文信息并将其传达给观众。与设计师和听众进行的用户研究证明了使用SketchComm进行异步早期设计交流的有效性,

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