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A multi-view video plus depth coding method based on view warping and bit allocation

机译:基于视角变形和比特分配的多视角视频加深度编码方法

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Three-dimensional (3D) video technology is becoming increasingly popular, as it can provide stereoscopic perception and immersive experience to end users. In this paper, a novel multi-view video plus depth coding method is proposed based on view warping and bit allocation. In the method, depth information is used to warp the left view to build a residual map of right view. Then, rational bit allocation between texture and depth is implemented. At the decoder, the right view is reconstructed based on the available information from left view. Experimental results show that the proposed method can significantly improve the performance of view synthesis under the total bitrate constraint.
机译:三维(3D)视频技术正变得越来越流行,因为它可以为最终用户提供立体感和身临其境的体验。本文提出了一种新的基于视点变形和比特分配的多视点视频加深度编码方法。在该方法中,深度信息用于扭曲左视图以构建右视图的残差图。然后,实现纹理和深度之间的合理位分配。在解码器处,基于来自左视图的可用信息来重建右视图。实验结果表明,在总比特率约束下,该方法可以显着提高视图合成的性能。

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