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Transforming 3D cinema content for an enhanced 3DTV experience

机译:转换3D电影内容以获得增强的3DTV体验

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3D cinema and 3DTV are at two different levels in the screen size spectrum. When the same stereoscopic-3D content is viewed on a cinema screen and 3DTV screen, it will produce a different 3D impression. As a result, it is difficult to fulfill the requirements of 3DTV with content captured for 3D cinema. Thus, it is important to properly address the issue of 3DTV content creation to avoid possible delays in the deployment of 3DTV. In this paper, we first explore the effects of using the same content for 3D cinema and 3DTV and then analyze the performance of several disparity based transformations for 3D cinema to 3DTV content conversion, by subjective testing. Effectiveness of the transformations is analyzed in terms of both depth quality and visual comfort of 3D experience. We show that by using a simple shift-based disparity transformation technique, it is possible to enhance the 3DTV experience from a common input signal which is originally captured for cinema viewing.
机译:3D Cinema和3DTV在屏幕尺寸频谱中位于两个不同的级别。 当在电影屏幕和3DTV屏幕上观看相同的立体3D内容时,它将产生不同的3D印象。 结果,难以满足3DTV的要求与捕获3D电影的内容。 因此,重要的是要正确解决3DTV内容创建的问题,以避免部署3DTV的可能延迟。 在本文中,我们首先探讨了使用相同内容的3D Cinema和3DTV的影响,然后通过主观测试分析基于3D电影的多个基于视差转换的性能。 在深度质量和3D体验的视觉舒适性方面分析了转化的有效性。 我们表明,通过使用简单的换档视差变换技术,可以从最初捕获电影观看的公共输入信号中增强3DTV体验。

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