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Measurable Presence for a novel virtual object manipulation task using a kinaesthetic feedback system

机译:使用动觉反馈系统的新型虚拟对象操纵任务的可测量状态

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this work explored several methods of measuring presence, through different visual/tactual feedback modes for a novel virtual object manipulation task, in order to evaluate the VisiTact system [1] and assess the influence of haptic, visual and augmented feedback on a conventional assembly task. The scope of the study was based on a pilot study [2], which preceded this work. The pilot study was conducted with two objectives in mind: to determine the number and order of trials required and to determine the number of participants needed for this study. The pilot study recommended that the study should consider no less than four trial repetitions for each task. Additionally, the study should employ at least thirteen subjects to ensure that the results are adequate for such contact type tasks. However, the order or randomisation, in which each of the modes is executed, was deemed not to be significant. The study has shown that there were significant differences between the completion time results, and that there was also a significant difference between the real task and any other task involving the use of the VisiTact system. The variation in the immersion level and the visibility of the participant's hand led to significant differences in the task performance, i.e. wearing a Head Mounted Display (HMD) demonstrated a superior performance over other VR modes, in terms of reduced task completion time.
机译:这项工作探索了通过一种新颖的虚拟对象操作任务通过不同的视觉/触觉反馈模式来测量状态的几种方法,以便评估VisiTact系统[1]并评估触觉,视觉和增强反馈对常规装配任务的影响。 。该研究的范围是基于这项研究之前的先导研究[2]。进行该初步研究时要牢记两个目标:确定所需试验的数量和顺序以及确定该研究所需的参与者数量。初步研究建议,对于每个任务,研究应考虑不少于四个试验重复。此外,研究应至少雇用13名受试者,以确保结果足以胜任此类接触式任务。但是,执行每个模式的顺序或随机化被认为并不重要。研究表明,完成时间结果之间存在显着差异,并且实际任务与使用VisiTact系统的任何其他任务之间也存在显着差异。浸入度和参与者手的可见度的变化导致任务性能的显着差异,即就减少任务完成时间而言,头戴式显示器(HMD)的表现优于其他VR模式。

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