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Radar sea surface modeling and simulation

机译:雷达海面建模与仿真

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This work is a significant part of the MODENA project, aiming at modeling and simulating the maritime environment remotely sensed by a radar [1].The main steps of the project go through a modeling of the ocean surface, the man-made objects on the surface as well as of the interaction between the electromagnetic waves with this surface and the objects. One of the main interests of the radar simulation is SAR imaging. Usually SAR imaging is directly simulated from a sea spectrum, through an appropriate transfer function. The drawback of this method is the impossibility to simulate a phenomenon whose size is inferior to the SAR resolution. The methodology developed in this paper is different since the simulation is done before SAR processing. By choosing to simulate the backscattered field toward the radar antenna, it is then possible to define the scene mesh independently of the final SAR image resolution. Furthermore the use of irregular mesh provides opportunities to focus more finely on specific phenomena locally defined. The simulation principle was explained in [6]. It consists of reproducing the acquisition of a Real Aperture Radar (RAR) moving along an axis. An important part of the simulation is the generation of the sea surface. It is achieved by a multi-scale model whose description is given in [2] and [3]. This model gives the possibility to manage and represent dynamically the maritime environment at different scales: large scale for the long waves of the sea surface (swell-like); short scale for small waves (wind-driven ones). To improve the processing time some contributions can also be retrieved from Look-Up Tables. Hence, our method performs a realistic simulation of electromagnetic interactions in a maritime environment. This paper will focus on the results obtained from the theoretical and practical developments achieved since the description given in [4] at last year conference.
机译:这项工作是MODENA项目的重要组成部分,旨在对雷达遥测的海洋环境进行建模和模拟[1]。该项目的主要步骤是对海洋表面,人造物体上的人造物体进行建模。表面以及电磁波与该表面和物体之间的相互作用。雷达仿真的主要兴趣之一是SAR成像。通常,SAR成像是通过适当的传递函数直接从海域进行模拟的。该方法的缺点是无法模拟大小小于SAR分辨率的现象。由于仿真是在SAR处理之前完成的,因此本文开发的方法有所不同。通过选择模拟朝向雷达天线的反向散射场,可以独立于最终SAR图像分辨率来定义场景网格。此外,不规则网格的使用提供了更精细地关注局部定义的特定现象的机会。在[6]中解释了仿真原理。它包括重现沿轴移动的真实孔径雷达(RAR)的采集。模拟的重要部分是海面的生成。它是通过多尺度模型实现的,其描述在[2]和[3]中给出。该模型使人们有可能以不同的尺度来动态地管理和表示海洋环境:对于海浪的长波来说是大尺度的(像海浪一样);短尺度的小波浪(风浪)。为了缩短处理时间,还可以从查找表中检索一些贡献。因此,我们的方法对海上环境中的电磁相互作用进行了逼真的模拟。本文将集中讨论自去年会议[4]中给出的描述以来,从理论和实践发展中获得的结果。

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