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The Simulation and Implementation of Discrete Particle System based on CUDA

机译:基于CUDA的离散粒子系统的仿真与实现

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In this paper, NVIDIA's parallel computing architecture CUDA is used to implement a discrete particle simulation system. In the neighbor search part, an algorithm based on hash list is used. In the collision part, the stream of CUDA is used to split one step simulation to four parallel streams, the asynchronous copy method is used to output, then an efficient way to use the CUDA memory model is designed. The results shown that the CUDA's discrete particle system is efficient and effective.
机译:在本文中,NVIDIA的并行计算架构CUDA用于实现离散粒子仿真系统。在邻居搜索部分中,使用基于散列列表的算法。在碰撞部分中,CUDA流用于将一个步骤模拟分成四个并行流,异步拷贝方法用于输出,然后设计有效的使用CUDA存储器模型。结果表明,CUDA的离散粒子系统有效且有效。

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