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Structuring of large and heterogeneous texture databases

机译:大型和异构纹理数据库的结构

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Processing large databases is intricate for databases involving several types of textures. In particular, for content-based image retrieval, a query has to be compared with all the samples pertaining to the database in order to identify its content/class and this is time consuming. Furthermore, modeling of a large database is a difficult task for databases involving several types of textures since accurate models for certain textures are not guaranteed tobe very relevant for other types of textures and vice-versa. In order to save computational time and increase performance in processing of large texture databases, the present paper proposes structuring texture databases by using stochasticity metaclasses.
机译:对于涉及多种类型纹理的数据库,处理大型数据库非常复杂。特别地,对于基于内容的图像检索,必须将查询与属于该数据库的所有样本进行比较,以识别其内容/类别,这很耗时。此外,对于涉及多种类型纹理的数据库而言,大型数据库的建模是一项艰巨的任务,因为不能保证某些纹理的准确模型与其他类型的纹理非常相关,反之亦然。为了节省计算时间并提高大型纹理数据库的处理性能,本文提出使用随机元类构造纹理数据库。

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