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A contour-based surface modeling approach for scattered human body data

机译:基于轮廓的曲面模型用于分散的人体数据

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Aiming at the characteristics of human body structure, a surface modeling method for 3D scattered human body data is presented in this paper. Firstly, a series of horizontal cross sections are applied to sample the 3D scattered point cloud data. Secondly, for each cross section, the sample points are clustered into several point sets. And then, cubic splines are employed to approximate the above point sets to build several curves for circle sampling to obtain the triangle vertexes. Finally, the vertexes are employed to build the triangular meshes by adjacent contour lines triangulation method, and then the 3D human surface model is reconstructed. The experiment shows that our method is valid and feasible.
机译:针对人体结构的特点,提出了一种3D散射人体数据的表面建模方法。首先,应用一系列水平横截面来采样3D散射点云数据。其次,对于每个横截面,采样点被聚集成几个点集。然后,使用三次样条曲线近似上述点集,以构建用于圆采样的多条曲线以获得三角形顶点。最后,利用顶点通过相邻的轮廓线三角剖分方法构建三角形网格,然后重建3D人体表面模型。实验表明,该方法是有效可行的。

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