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Influence of Vision and Haptics on Plausibility of Social Interaction in Virtual Reality Scenarios

机译:视觉和触觉对虚拟现实场景中社交互动合理性的影响

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This paper focuses on the effects of visual and haptic feedback on the experienced plausibility of social interaction in a virtual reality scenario, where participants were asked to perform handshakes with a virtual, visually and hap- tically rendered partner. A 3D virtual environment was created and integrated with a handshaking robot, enabling the participant to see the virtual partner while shaking hands. To assess the effect of visual and haptic rendering strategies on plausibility, an experiment with human subjects was carried out. The results indicate that adding vision and improving the quality of haptics, both improve plausibility. Similar effect sizes further suggest that vision and haptics are equally important to the perceived plausibility of a virtual handshaking task.
机译:本文着重于视觉和触觉反馈对虚拟现实场景中社交互动体验的合理性的影响,在虚拟现实场景中,要求参与者与虚拟的,视觉和触觉上呈现的伙伴进行握手。创建了3D虚拟环境并将其与握手机器人集成在一起,使参与者可以在握手的同时看到虚拟伙伴。为了评估视觉和触觉渲染策略对真实性的影响,对人类受试者进行了一项实验。结果表明,增加视力和改善触觉质量,都可以提高可信度。相似的效果大小进一步表明,视觉和触觉对于虚拟握手任务的合理性同等重要。

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