首页> 外文会议>Design Automation Conference (ASP-DAC), 2010 >An embedded debugging/performance monitoring engine for a tile-based 3D graphics SoC development
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An embedded debugging/performance monitoring engine for a tile-based 3D graphics SoC development

机译:用于基于图块的3D图形SoC开发的嵌入式调试/性能监视引擎

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摘要

This paper presents an embedded debugging/performance monitoring engine (EDPME), which is capable of collect run time characteristics, detect AHB on-chip bus protocol error/inefficiency, and capture on-chip AHB bus traces at various abstraction levels with compression ratio up to 98% for a low cost tile-based 3D graphics SoC development.
机译:本文提出了一种嵌入式调试/性能监视引擎(EDPME),该引擎能够收集运行时特征,检测AHB片上总线协议错误/效率低下,并以不同的压缩比捕获各种抽象级别的片上AHB总线迹线低成本的基于图块的3D图形SoC开发达到了98%。

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