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GPU-accelerated synthetic aperture radar backprojection in CUDA

机译:CUDA中GPU加速的合成孔径雷达反投影

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Pleasingly parallel algorithms such as filtered back-projection have been documented to enjoy significant speedups when ported to run on a graphics processor instead of a standard CPU. Presented here is a two-dimensional SAR backprojection implementation for a single GPU using the NVIDIA CUDA framework. Given that input range projections may be too large to fit in graphics memory, our implementation allows the partitioning of the data along range as well as aperture. We show the efficacy of some CUDA optimizations, and apply it to two public datasets, one of which has varying start frequency.
机译:据记录,越来越多的并行算法(例如过滤后向投影)在移植到图形处理器而不是标准CPU上运行时,可显着提高速度。这里展示的是使用NVIDIA CUDA框架的单个GPU的二维SAR反投影实现。鉴于输入范围投影可能太大而无法容纳在图形内存中,因此我们的实现允许沿范围和孔径对数据进行分区。我们展示了一些CUDA优化的功效,并将其应用于两个公共数据集,其中一个具有不同的开始频率。

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