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Efficient generation of holographic video of 3-D objects by use of redundancy of image and look-up table methods

机译:通过使用图像冗余和查找表方法有效生成3D对象的全息视频

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In this paper, a new method for efficient generation of video hologram for 3-D video is proposed by combined use of redundant data of 3-D video and look-up table techniques. That is, 3-D video is a collection of sequential 3-D images having depth data as well as intensity and neighboring moving pictures in the 3-D video differ slightly from each other. Therefore, a method for fast computation of CGH patterns for 3-D video images is proposed by combined use of temporal redundancy and look-up table techniques. Further more, adjacent pixels of a 3-D image have very similar values of intensity and depth and some of them even have the exactly same values of them each other. In other words, a 3-D image has a spatial redundancy in intensity and depth data. Therefore, a method for fast computation of CGH patterns for the 3-D image by taking into account of the spatial redundancy of the 3-D image is proposed. To confirm the feasibility of the proposed method, some experiments with a 3-D test object are carried out and the results are compared to those of the conventional methods in terms of a computational speed and a required memory size.
机译:本文提出了一种结合3-D视频冗余数据和查找表技术有效生成3-D视频全息图的新方法。即,3-D视频是具有深度数据以及强度的顺序3-D图像的集合,并且3-D视频中的相邻运动图片彼此略有不同。因此,通过结合使用时间冗余和查找表技术,提出了一种用于3-D视频图像的CGH模式的快速计算的方法。此外,3D图像的相邻像素具有非常相似的强度和深度值,其中一些甚至彼此具有完全相同的值。换句话说,3D图像在强度和深度数据上具有空间冗余。因此,提出了一种通过考虑3-D图像的空间冗余来快速计算3-D图像的CGH图案的方法。为了确认该方法的可行性,进行了一些3-D测试对象的实验,并在计算速度和所需的内存大小方面将结果与常规方法进行了比较。

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