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Social networking and context management for the future 3D Internet

机译:面向未来3D Internet的社交网络和上下文管理

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Current trends in 3D visualization merged with internet applications and sensor technologies will soon break the barriers to the widespread acceptance of 3D Internet, and they will enable a full user immersion in the virtual world. However this evolution will impact dramatically on the existing infrastructures since the fruition of 3D content in real time by a huge number of people poses new issues related to the system responsiveness and to the ability of managing context information. In this paper we observe that actions related to the acquisition of context from the physical and from the virtual worlds, as well as actuation in both worlds can be considered as a special case of context management and actuation. For this reason we propose an architecture for the management of such aspects within a unique framework, and an experimental testbed that validates the architecture.
机译:3D可视化的当前趋势与互联网应用程序合并,传感器技术将很快打破屏障对3D互联网的广泛接受,并且他们将在虚拟世界中充分浸入用户浸入。然而,这种进化将在现有的基础设施中急剧影响,因为通过大量的人的3D内容在实时的3D内容的成果构成了与系统响应能力相关的新问题以及管理上下文信息的能力。在本文中,我们观察到与从物理和虚拟世界获取背景相关的行动,以及两个世界中的行动都可以被视为上下文管理和致动的特殊情况。出于这个原因,我们提出了一种在唯一框架内管理这些方面的架构,以及验证架构的实验测试。

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