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Generalized Koebe's method for conformal mapping multiply connected domains

机译:共形映射多重连接域的广义Koebe方法

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Surface parameterization refers to the process of mapping the surface to canonical planar domains, which plays crucial roles in texture mapping and shape analysis purposes. Most existing techniques focus on simply connected surfaces. It is a challenging problem for multiply connected genus zero surfaces. This work generalizes conventional Koebe's method for multiply connected planar domains. According to Koebe's uniformization theory, all genus zero multiply connected surfaces can be mapped to a planar disk with multiply circular holes. Furthermore, this kind of mappings are angle preserving and differ by Mobius transformations. We introduce a practical algorithm to explicitly construct such a circular conformal mapping. Our algorithm pipeline is as follows: suppose the input surface has n boundaries, first we choose 2 boundaries, and fill the other n -- 2 boundaries to get a topological annulus; then we apply discrete Yamabe flow method to conformally map the topological annulus to a planar annulus; then we remove the filled patches to get a planar multiply connected domain. We repeat this step for the planar domain iteratively. The two chosen boundaries differ from step to step. The iterative construction leads to the desired conformal mapping, such that all the boundaries are mapped to circles. In theory, this method converges quadratically faster than conventional Koebe's method. We give theoretic proof and estimation for the converging rate. In practice, it is much more robust and efficient than conventional non-linear methods based on curvature flow. Experimental results demonstrate the robustness and efficiency of the method.
机译:表面参数化是指将表面映射到规范平面域的过程,该过程在纹理映射和形状分析目的中起着至关重要的作用。大多数现有技术都集中在简单连接的表面上。对于多重连接的零类曲面,这是一个具有挑战性的问题。这项工作概括了用于多重连接平面域的传统Koebe方法。根据Koebe的均匀化理论,所有零归类的多重连接表面都可以映射到具有多个圆形孔的平面磁盘上。此外,这种映射是角度保持的,并且根据Mobius变换而有所不同。我们介绍了一种实用的算法来显式构造这种圆形保形映射。我们的算法流水线如下:假设输入表面有n个边界,首先我们选择2个边界,然后填充其他n-2个边界以得到拓扑环。然后我们应用离散Yamabe流动方法将拓扑环保形地映射到平面环。然后我们删除填充的补丁以获得平面多重连接域。我们针对平面域重复此步骤。所选择的两个边界因步骤而异。迭代构造导致所需的保形映射,使得所有边界都映射到圆上。从理论上讲,该方法的收敛速度比传统Koebe方法的二次方快。我们给出了收敛速度的理论证明和估计。实际上,它比基于曲率流的常规非线性方法更加健壮和高效。实验结果证明了该方法的鲁棒性和有效性。

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