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Distance Priority Based Multicast Routing in WDM Networks Considering Sparse Light Splitting

机译:考虑稀疏光分割的WDM网络中基于距离优先级的组播路由

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As we know, the Member-Only algorithm in [1] provides the best links stress and wavelength usage for the construction of multicast light-trees in WDM networks with sparse splitting. However, the diameter of tree is too big and the average delay is also too large, which are intolerant for QoS required multimedia applications. In this paper, a distance priority based algorithm is proposed to build light-trees for multicast routing, where the Candidate Destinations and the Candidate Connectors are introduced. Simulations show the proposed algorithm is able to greatly reduce the diameter and average delay of the multicast tree (up to 51% and 50% respectively), while keep the same or get a slightly better link stress as well as the wavelength usage than the famous Member-Only algorithm.
机译:众所周知,[1]中的仅成员算法为稀疏拆分的WDM网络中的多播光树的构建提供了最佳的链路压力和波长用法。但是,树的直径太大,平均延迟也太大,这对于QoS要求的多媒体应用来说是不能容忍的。本文提出了一种基于距离优先级的算法来为组播路由建立光树,并介绍了候选目的地和候选连接器。仿真表明,所提出的算法能够大大减少多播树的直径和平均延迟(分别达到51%和50%),而与已知的算法相比,保持不变或获得略微更好的链路压力以及波长使用仅限会员算法。

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