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A rule generation algorithm based on granular computing

机译:基于粒度计算的规则生成算法

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Granular computing has been applied in many fields to solve problems or describe problem spaces at different granularities and hierarchies. In this paper, a rule generation algorithm based on granular computing (RGAGC) is developed. RGAGC is a valid method to generate rules from the granule space. Compared with many classic decision tree algorithms, RGAGC generates a single rule granule in each step instead of selecting a suitable attribute. It is a more general algorithm for rule generation, since it could generate rules from the granule space without considering the problem of selecting an attribute according to some measure. On the other hand, in order to improve the performance of rule granule generation, the "false preserving" property of quotient space theory is used as a strategy to control the process of rule granule generation, so that RGAGC could generate rule granules from the granule space quickly. Our simulation experiment results prove that RGAGC is valid.
机译:粒度计算已应用于许多领域,以解决问题或描述具有不同粒度和层次结构的问题空间。本文提出了一种基于粒度计算的规则生成算法(RGAGC)。 RGAGC是从粒子空间生成规则的有效方法。与许多经典的决策树算法相比,RGAGC在每个步骤中都生成单个规则粒度,而不是选择合适的属性。这是用于规则生成的更通用的算法,因为它可以从粒子空间生成规则,而无需考虑根据某种度量选择属性的问题。另一方面,为了提高规则颗粒生成的性能,商空间理论的“虚假保留”性质被用作控制规则颗粒生成过程的策略,以便RGAGC可以从颗粒生成规则颗粒。空间很快。仿真实验结果证明了RGAGC是有效的。

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