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Free viewpoint video synthesis and presentation of sporting events for mixed reality entertainment

机译:免费的视点视频合成和体育赛事的演示,可用于混合现实娱乐

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This paper presents a new framework for arbitrary view synthesis and presentation of sporting events for mixed reality entertainment. In accordance with the viewpoint position of an observer, virtual view image of sporting scene is generated by view interpolation among multiple videos captured at real stadium. Then the synthesized sporting scene is overlaid onto a desktop stadium model in the real world via HMD. This makes it possible to watch the event in front of the observer. Projective geometry between cameras is used for virtual view generation of the dynamic scene and geometric registration between the real world and the virtual view image of sporting scene. The proposed method does not need to calibrate multiple video cameras for capturing the event and the HMD camera. Therefore it can be applied even to dynamic events in a large space and enables observation with immersive impression. The proposed approach leads to make a new type of mixed reality entertainment for sporting events.
机译:本文提出了一个新的框架,用于任意视图合成和体育赛事的呈现,以实现混合现实娱乐。根据观察者的视点位置,通过在真实体育场捕获的多个视频之间的视图插值来生成运动场景的虚拟视图图像。然后,通过HMD将合成的体育场景叠加到现实世界中的桌面体育场模型上。这使得可以在观察者面前观看事件。摄像机之间的投影几何用于动态场景的虚拟视图生成,以及真实世界和运动场景的虚拟视图图像之间的几何配准。所提出的方法不需要校准用于捕获事件的多个摄像机和HMD摄像机。因此,它甚至可以应用于大空间中的动态事件,并能够以沉浸式印象进行观察。所提出的方法导致为体育赛事制作一种新型的混合现实娱乐。

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