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Management and control of complex production systems: co-opetition through game theory principles and agents based information systems

机译:复杂生产系统的管理和控制:通过博弈论原理和基于代理的信息系统进行竞合

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Multiagent systems based on a hierarchical architecture offer a fruitful methodological framework for the management and the control of complex production systems. Planning, resource allocation and advanced scheduling can be replaced by a permanent resource reconfiguration and dynamic scheduling. The dynamic scheduling problem is addressed by a two-steps "co-opetition" approach, resulting in a first phase of cooperation using a request session agent, and a second phase of competition between agents, which is solved by means of the game theory.
机译:基于分层体系结构的多主体系统为复杂的生产系统的管理和控制提供了卓有成效的方法框架。规划,资源分配和高级计划可以由永久性的资源重新配置和动态计划来代替。动态调度问题通过两步“共竞争”方法解决,从而导致使用请求会话代理的合作的第一阶段和代理之间的竞争的第二阶段,这是通过博弈论解决的。

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