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Saturation: An Efficient Iteration Strategy for Symbolic State-Space Generation

机译:饱和:用于符号状态空间生成的有效迭代策略

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We present a novel algorithm for generating state spaces of asynchronous systems using Multi-valued Decision Diagrams. In contrast to related work, we encode the next-state function of a system not as a single Boolean function, but as cross-products of integer functions. This permits the application of various iteration strategies to build a system's state space. In particular, we introduce a new elegant strategy, called saturation, and implement it in the tool SMART. On top of usually performing several orders of magnitude faster than existing BDD-based state-space generators, our algorithm's required peak memory is often close to the final memory needed for storing the overall state space.
机译:我们提出了一种使用多值决策图生成异步系统状态空间的新颖算法。与相关工作相反,我们将系统的下一状态函数编码为单个布尔函数,而不是整数函数的叉积。这允许应用各种迭代策略来构建系统的状态空间。特别是,我们引入了一种新的优雅策略,称为饱和,并在工具SMART中实现了该策略。除了通常比现有的基于BDD的状态空间生成器执行速度快几个数量级外,我们算法所需的峰值内存通常接近于存储整个状态空间所需的最终内存。

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