首页> 外文会议>Robotics and Automation, 2001. Proceedings 2001 ICRA. IEEE International Conference on >LEM-an approach for real time physically based soft tissue simulation
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LEM-an approach for real time physically based soft tissue simulation

机译:LEM-一种基于物理的实时实时软组织仿真方法

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This paper presents LEM (long elements method), a new method for physically based simulation of deformable objects, suitable for real time animation and virtual environment interaction. The approach implements a static solution for elastic global deformations of objects filled with fluid based on the Pascal's principle and volume conservation. The volumes are discretised in long elements, defining meshes one order of magnitude smaller than tetrahedral or cubic meshes. The physics of the objects are modeled using bulk variables: pressure, density, volume and stress. No pre-calculations or condensations are needed. The approach is particularly interesting for soft tissue real time simulation and for graphic and haptic rendering.
机译:本文提出了LEM(长元法),这是一种基于物理的可变形对象模拟的新方法,适用于实时动画和虚拟环境的交互。该方法基于Pascal原理和体积守恒,为填充流体的对象的弹性全局变形实现了静态解决方案。体积以长单元离散化,定义的网格比四面体或立方网格小一个数量级。使用大量变量对物体的物理模型进行建模:压力,密度,体积和应力。无需预先计算或缩合。该方法对于软组织实时仿真以及图形和触觉渲染特别有趣。

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