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Distributed topology construction of Bluetooth personal area networks

机译:蓝牙个人局域网的分布式拓扑结构

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Wireless ad hoc networks have been a growing area of research. While there has been considerable research on the topic of routing in such networks, the topic of topology creation has not received due attention. This is because almost all ad hoc networks to date have been built on top of a single channel, broadcast based wireless media, such as 802.11 or IR LANs. For such networks the distance relationship between the nodes implicitly (and uniquely) determines the topology of the ad hoc network. Bluetooth is a promising new wireless technology, which enables portable devices to form short-range wireless ad hoc networks and is based on a frequency hopping physical layer. This fact implies that hosts are not able to communicate unless they have previously discovered each other by synchronizing their frequency hopping patterns. Thus, even if all nodes are within direct communication range of each other, only those nodes which are synchronized with the transmitter can hear the transmission. To support any-to-any communication, nodes must be synchronized so that the pairs of nodes (which can communicate with each other) together form a connected graph. Using Bluetooth as an example, this paper first provides deeper insights into the issue to link establishment in frequency hopping wireless systems. It then introduces the Bluetooth topology construction protocol (BTCP), an asynchronous distributed protocol for constructing scatternets which starts with nodes that have no knowledge of their surroundings and terminates with the formation of a connected network satisfying all connectivity constraints posed by the Bluetooth technology. To the best of our knowledge, the work presented in this paper is the first attempt at building Bluetooth scatternets using distributed logic and is quite "practical" in the sense that it can be implemented using the communication primitives offered by the Bluetooth 1.0 specifications.
机译:无线自组织网络已经成为研究的一个增长领域。尽管已经对这种网络中的路由主题进行了大量研究,但拓扑创建主题尚未得到应有的重视。这是因为迄今为止,几乎所有的ad hoc网络都建立在基于广播的单通道无线媒体(例如802.11或IR LAN)之上。对于这样的网络,节点之间的距离关系隐式地(唯一地)确定了ad hoc网络的拓扑。蓝牙是一种有前途的新无线技术,它使便携式设备能够形成短程无线自组织网络,并且基于跳频物理层。这个事实意味着,除非主机先前已通过同步其跳频模式相互发现,否则主机将无法通信。因此,即使所有节点都在彼此的直接通信范围内,也只有那些与发送器同步的节点才能听到发送的声音。为了支持任何对任何通信,必须同步节点,以便成对的节点(可以相互通信)一起形成连接的图。本文以蓝牙为例,首先对跳频无线系统中的链接建立问题提供了更深入的了解。然后,它介绍了蓝牙拓扑构造协议(BTCP),这是一种用于构建分散网的异步分布式协议,该协议以不了解其周围环境的节点开始,并以满足蓝牙技术带来的所有连接性约束的连接网络的形式终止。据我们所知,本文中的工作是使用分布式逻辑构建Bluetooth分散网的首次尝试,并且在可以使用Bluetooth 1.0规范提供的通信原语实现的意义上是“实用的”。

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