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Animation of clouds using cellular automation

机译:使用蜂窝自动化实现云动画

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摘要

Recently, computer graphics have been used to simulate natural phenomena, such as clouds, fire, and ocean waves. This paper focuses on the evolution of clouds and proposes a simulation method for dynamic clouds. The method makes use of the cellular automaton for calculating the density distribution of clouds which varies over time. By using the cellular automaton, the distribution can be obtained with only a small amount of computation since the dynamics of clouds are expressed by several simple transition rules. The proposed method is applied to animations of outdoor scenes to demonstrate its usefulness.
机译:最近,计算机图形学已用于模拟自然现象,例如云,火和海浪。本文着重于云的演化,并提出了一种动态云的仿真方法。该方法利用元胞自动机来计算随时间变化的云的密度分布。通过使用元胞自动机,由于云的动力学由几个简单的转换规则表示,因此仅需少量计算即可获得分布。将该方法应用于室外场景的动画中,证明了其有效性。

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