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Point spaces and raster spaces in digital geometry and topology

机译:数字几何和拓扑中的点空间和栅格空间

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Abstract: In digital geometry and topology, there are two popular kinds of digital spaces: point spaces and raster spaces. In point-spaces, a digital object is presented by a set of elements. In raster spaces as defined in this note, a digital object is a subset of a 'relation' on the space. In an Euclidean space, given a set S of points which are called sites, we can get the Voronoi diagram of S and its Delaunay triangulation. The Voronoi diagram is just a raster space as well as Delaunay simple decomposition is a point space. Thus, a point space is a dual space of a raster space. This note reviews some research results in point spaces and raster spaces and present the author's opinions on the following problems: how to define digital curves, surfaces, and manifolds in point spaces or raster spaces. What are the difference and relationship between them. What are the advantages and/or disadvantages to use point spaces or raster spaces in practical computation. The purpose of the note is to show a global consideration and to unify some basic concepts in digital geometry and topology. !16
机译:摘要:在数字几何和拓扑中,有两种流行的数字空间类型:点空间和栅格空间。在点空间中,数字对象由一组元素表示。在本注释中定义的栅格空间中,数字对象是空间上“关系”的子集。在一个欧几里得空间中,给定S个点集,这些点称为位点,我们可以得到S的Voronoi图及其Delaunay三角剖分。 Voronoi图只是一个栅格空间,而Delaunay简单分解是一个点空间。因此,点空间是栅格空间的对偶空间。本说明回顾了点空间和栅格空间中的一些研究结果,并提出了作者对以下问题的见解:如何在点空间或栅格空间中定义数字曲线,曲面和流形。它们之间有什么区别和关系。在实际计算中使用点空间或栅格空间的优缺点是什么?该注释的目的是显示全局考虑,并统一数字几何和拓扑中的一些基本概念。 !16

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