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Controlling a Web-based workflow system

机译:控制基于Web的工作流系统

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An experimental workflow system is controlled so that its performance may be brought into line with strategic goals. This system is based on a single intelligent agent that manages the workflows. This single component represents both organisational rules and cultural factors, as well as the state of the decision making environment. This experimental system manages the processing of applications received by a university department from potential research students. This workflow involves decision making by the majority of its users. These decisions are recorded together with a confidence factor in that decision. These confidence factors are combined to give an overall confidence to the end product of a workflow that is either "accept the applicant" or "reject the applicant". The performance of the system is brought into line with strategic goals by adjusting the thresholds for the confidence values. Overall performance measures include the quality of processing and the cost of processing. This particular application was selected because it involves decision making in a range of different types of interaction with the players that interact with the system. This experimental system uses no physical documents. Interactive documents are available on the World Wide Web; 'read only' documents are sent by electronic mail. Principles for designing intelligent workflow systems have emerged from this experiment. As a result of this experiment a second version of this intelligent workflow system is being constructed in a distributed, multi-agent environment. Workflow systems admit considerable flexibility in the formation of decision making structures including structures that cannot be realised in traditional systems.
机译:控制实验工作流系统,使其性能可以与战略目标保持一致。该系统基于管理工作流程的单个智能代理。这单个组成部分既代表组织规则,文化因素,又代表决策环境的状态。该实验系统管理大学部门从潜在研究学生那里收到的申请的处理。此工作流程涉及大多数用户的决策。这些决策与该决策中的置信度一起记录。将这些置信度因子组合在一起,以使工作流的最终产品对“接受申请者”或“拒绝申请者”具有总体信心。通过调整置信度值的阈值,使系统的性能与战略目标保持一致。总体绩效指标包括加工质量和加工成本。选择该特定应用程序是因为它涉及与与系统进行交互的玩家进行一系列不同类型的交互中的决策。该实验系统不使用任何物理文件。交互式文档可从万维网上获得; “只读”文档通过电子邮件发送。该实验提出了设计智能工作流系统的原理。作为该实验的结果,该智能工作流系统的第二个版本正在分布式多代理环境中构建。工作流程系统在形成决策结构(包括传统系统中无法实现的结构)方面具有相当大的灵活性。

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