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Personal Tele-Immersion devices

机译:个人远程浸没设备

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摘要

The Electronic Visualization Laboratory (EVL) at the University of Illinois at Chicago (UIC) has partnered with dozens of computational scientists and engineers to create visualization and virtual reality (VR) devices and applications for collaborative exploration of scientific and engineering data. Since 1995, our research and development activities have incorporated emerging high bandwidth networks like the vBNS and the Internet2 in an effort now called Tele-Immersion. As a result of our six years' experience in building first and second generation VR devices to support these applications, we consider third generation VR devices that will provide desktop/office sized displays. Since no current technology is yet configurable with ideal resolution and size, we will first simulate these devices with available parts, and then build more advanced prototypes. We believe that the devices we propose to build using the new display technologies form a set of desirable human/computer interface requirements for successful Tele-Immersion adoption. A goal of this research is to develop clearly compelling prototypes so that these devices can be improved and reproduced by the private sector.
机译:伊利诺伊大学芝加哥分校(UIC)的电子可视化实验室(EVL)与数十名计算科学家和工程师合作,创建了可视化和虚拟现实(VR)设备以及用于科学和工程数据协作探索的应用程序。自1995年以来,我们的研发活动已整合了新兴的高带宽网络,例如vBNS和Internet2,现在被称为Tele-Immersion。基于我们在构建第一代和第二代VR设备以支持这些应用程序方面六年的经验,我们考虑使用第三代VR设备,它们将提供台式机/办公室大小的显示器。由于尚无可用理想分辨率和尺寸进行配置的当前技术,因此我们将首先使用可用部件对这些设备进行仿真,然后构建更高级的原型。我们相信,我们建议使用新的显示技术制造的设备构成了成功采用Tele-Immersion的一系列理想的人机界面要求。这项研究的目的是开发出引人注目的原型,以便私有设备可以改进和复制这些设备。

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